Kodu Pac-Man


1. My game is somewhat similar to the original but there are a few differences. My game is similar because it has apples, a score, and the map is identical. It is different because there are no power-ups, and you only have one life.

2. One of the creative changes I made is that "Pac-Man" is now way faster than the "ghosts". 

3. One of the difficulties I had was that Kodu kept bouncing into the walls and it was really hard to move around in the map because of that. I found out that you could change the bounciness of Kodu in his settings.

4. Mr. Chen said that my "ghosts" should wander when they do not see Kodu. I changed the code so that they would wander when they don't see Kodu.

5. I would make it so that the "ghosts" don't crash into walls and maneuver easier. I think the next step in my game would be to add power berries for Kodu to eat so he can eat the "ghosts".



















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