Kodu Pac-Man
1. My game is somewhat similar to the original but there are a few differences. My game is similar because it has apples, a score, and the map is identical. It is different because there are no power-ups, and you only have one life.
2. One of the creative changes I made is that "Pac-Man" is now way faster than the "ghosts".
3. One of the difficulties I had was that Kodu kept bouncing into the walls and it was really hard to move around in the map because of that. I found out that you could change the bounciness of Kodu in his settings.
4. Mr. Chen said that my "ghosts" should wander when they do not see Kodu. I changed the code so that they would wander when they don't see Kodu.
5. I would make it so that the "ghosts" don't crash into walls and maneuver easier. I think the next step in my game would be to add power berries for Kodu to eat so he can eat the "ghosts".
4. Mr. Chen said that my "ghosts" should wander when they do not see Kodu. I changed the code so that they would wander when they don't see Kodu.
5. I would make it so that the "ghosts" don't crash into walls and maneuver easier. I think the next step in my game would be to add power berries for Kodu to eat so he can eat the "ghosts".
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